Der Titel lautet Silent Hill: Alchemilla und wurde mit Hilfe der Source-Engine erstellt. Dabei handelt es sich um keinen Remake, sondern um ein. Silent Hill Alchemilla - Fan film. Gefällt Mal. La page officielle du fan film Silent Hill Alchemilla, sortie prévue cette année pour le 20e. Darf ich vorstellen: Silent Hill: Alchemilla. Das Fan-Projekt basiert auf Valves Source Engine, die als Grafikgerüst bereits bei Half-Life 2.
Silent Hill AlchemillaSilent Hill Alchemilla - Fan film. Gefällt Mal. La page officielle du fan film Silent Hill Alchemilla, sortie prévue cette année pour le 20e. Silent Hill Alchemilla Release: Mehr Informationen zu Silent Hill Alchemilla, weitere Spiele & mehr findest du auf alouga.com Darf ich vorstellen: Silent Hill: Alchemilla. Das Fan-Projekt basiert auf Valves Source Engine, die als Grafikgerüst bereits bei Half-Life 2.
Silent Hill: Alchemilla Alchemilla Hospital VideoSilent Hill: Alchemilla Gameplay (4k) She tells you to go and find the "other church" of Silent Hill, but just like the last time you met, she'll leave something behind for you to pick up. This time she gave you the "Antique Key" form the desk, and be sure to stop by the payphone to copy the location of the Antique Shop on your map. Share your videos with friends, family, and the world. This is an INCREDIBLE horror game made in the universe of Silent Hill! No cheap jumpscares just % pure atmosphere!Subscribe Today alouga.com Alchemilla Hospital 1) You will find yourself in the courtyard of the hospital. Enter through the doors. Inside you will find one of only two maps in the game. Alchemilla Mod is an attempt to recreate original atmosphere of cult game Silent Hill on the Source Engine. It is not a rebuild of one of the games of series, it is its own history on its own reasons. Above all things is a project developed for fanatics.
Im Jahr 2019 wurde ein Silent Hill: Alchemilla erlassen, Hard Rock Hotel And Casino Las Vegas es sich um einen Einzahlungsbonus oder gratis Guthaben handelt. - Silent Hill Alchemilla ScreenshotsKompatibel mit Windows 8 und 3 weiteren Systemen.
Follow Joshua through the 2F Men's Restroom to the Storage Room. There is a Save Point here. Continue to the 2F Women's Restroom.
Take the Combat Knife on the mirror. As soon as Alex grabs it, he will warp to the Otherworld. A nurse will appear from the previously locked stall, so kill her with quick knife attacks.
In the stall where this nurse has emerged, squeeze through the cleft, to the 2F Men's Restroom.
Take the First Aid Kit on the wall near the door leading ahead. Go up the nearby stairs to 3F. Alex may want to turn off the Flashlight for the next part.
Break the glass window and hop over into the 3F Day Room. There are two nurses in here, and they are distracted by the TV set.
After attacking them from the back or sneaking past them, use the Combat Knife to cut open the flesh-covered cleft near the TV set, and squeeze through it into Room In the corridor outside Room , swarms will attack near the gurney.
Journey to the Green Lion 1 Find the store near the apartment entrance and enter. You can also save your game here. You'll find a locked gate.
Use the key from the shop. A door can be found in the large street barricade, but for now it is locked. Enter the Green Lion. The Green Lion Labyrinth 1 Go to the back of the shop and enter the hole.
On the other side, go through the gate. The Labyrinth This next section is a fairly straightforward labyrinth. Area 1: Run to the end of the corridor and exit through the double doors.
Area 2: Run to the end and through the double doors. Area 3: Exit the room through the door at the far corner. Area 4: Exit at the end of the corridor.
Area 5: Go to the end of the hall and exit through the right side door. Area 6: Go past the morgue lockers and exit through the doors. Area 7: Go to the end of the hall.
Area 8: Move around the lights on the floor and exit around the corner. Area 9: Go to the end of the hall. Area Go through the narrow tunnel to a circular chamber, and climb the ladder.
Final Area: At the top of the ladder, the room is closed. The manhole will slide shut. Then the rear wall will open to reveal an exit at the far end.
Leave the labyrinth. This is one of three memos that you need to decipher a keypad code. This leads to Kazanian Jewelry. Get to the door at the back of the shop.
This is the second of three memos you need to deciper a keypad code. You can also unlock the side door that leads back to the employee hallway.
Make your way over to the far right and pick up the memo near the benches. This is the third and final memo you need to decipher a keypad code.
The three memos you picked up are a mathematical equation. I'll let you do the fun math if you want, but the keypad code is Remember the tones that play for the next step.
There is a music box on the counter. The solution is Pick up the key inside. This leads to the clothing store. Descend the ladder and exit to the first floor.
You will find a memo on the wall for clues to the upcoming clock puzzle hanging on the bulletin board. The goal here is to match up two colors per row that will create the third color on the far right side.
The solution in the image is the correct one. For the first row press the 1st and 2nd buttons. For the second row press the 3rd and 4th buttons.
For the third row press the 2nd and 4th buttons. This will unlock the kitchen behind you. At the table, pick up a key. You'll find a clock at the end.
Created by. Balim Offline. See all 18 collections created by Balim and other people some may be hidden. Subscribe to download Silent Hill: Alchemilla Mod Support.
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The only fix for RE:Zhel 18 Mar, pm. Now you have to go down the hallway to the very last door on your left.
When you enter the room you'll notice something fused on the back wall wiggling its tentacles. If you try to get the "Plate of Hatter" this "THING" will prevent you from doing so.
You notice that there's blood on the floor and that's what it seems to be 'sucking' up, and this is where the "Blood Pack" comes in handy because it'll work as a distraction so you can get the "Plate of Hatter".
Now you can walk over to the wall and grab the "Plat of Hatter" without having to put up with that "THING". Exit the room and now check the black plate at the end of the hallway, and there should be a "Grim Reaper" list on the other end of the hallway.
Now you have to go to the door down the hall on the left for any clues or items that you may need [Nurses' Center]. Here comes a tricky part of the game, you see a "multi-lock" door that you'll see has eight squares to it.
There should be a piece of paper pinned to the wall with information that should be able to help you solve the puzzle:. There are already 4 plates that are in the "multi-lock" door, find the remaining 4 plates to complete the puzzle.
Once again get to the hallway, then head to the stairs down to the first floor. Shoot the doctor at the bottom of the stairs, then head to the right and then through the double doors.
Now you have reached the "East Wing" once again and you should be able to find your way around this area. Head down the hallway [especially on the left], but first, you'll have to shoot a few fucked-up doctors and after you have taken care of them head to the third door on the right.
This room should be the Director's Office next to the kitchen, but inside the Director's Office, there should be a notepad where you can save your game.
Also while you're in there the "Plate of Queen", pick it up. After you pick up the "Plate of Queen" you'll hear a noise in the hallway, like if someone was closing a door.
After you're done at the Director's Office head back to the Nurses' Center with the 4 remaining plates for the "multi-lock" door. While you're on the way there grab the 3 health drinks at the vending machine as you pass it by in the hallway.
Once you are back in the Nurses' Center and EXAMINE the door and you'll see that the 4 plates that are already in the door are placed by color in a clockwise manner white, orange, purple, and black.
A trick to solving this puzzle is to use your imagination, from the poem that you read that poem [on the wall]. Let's take this line for example "LUCKY FOUR-LEAF CLOVER", then you might be able to pick a list of colors in the following order:.
If you take a good look at the plates in the inventory, at the plates that you have: Queen, Turtle, Hatter, and Cat, are the remaining 4 plates to complete the puzzle and to unlock the door.
Put them in clockwise form as mentioned in the poem and you should be able to unlock the door. Once you have done that, you should be able to go through the door, to get to the east wing of the second floor.
You have to get past 3 nurses and once you get past them and then enter the nearest set of double doors. Once you pass through the double doors you should enter the Operation Prep Room, only one problem when you enter is that the huge part of the center of the floor missing.
You want to try to get past the nurses that are in the room, go through the double doors on your left that heads to the operation room. PC Gamer THE GLOBAL AUTHORITY ON PC GAMES.
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The Otherworld Alchemilla yard. It seems to read HCN, possibly hydrogen cyanide. A flashback of Dahlia and doctors in Alessa's sickroom.
Get me out of here. Alchemilla Hospital as seen in the game's opening sequence. Silent Hill: Origins. Silent Hill. Silent Hill: Homecoming.
Silent Hill: Shattered Memories. Categories :. Community content is available under CC-BY-SA unless otherwise noted.
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Harry Mason - Jodie Mason - Cheryl Mason - Mira - Greys. Alessa's Dream - Ariel - Butcher - Caliban - Carrion - Faceless Nurse - Momma - Remnant - Sad Daddy - Straightjacket - Two-Back.
Alcohol Bottle - Baton - Broken Pole - Crate - Drip Stand - Fire Axe - Filing Cabinet - Great Cleaver - Hammer - Handgun - Hand-to-Hand - Iron Weights - Jagged Wood - Katana - Knife - Light Stand - Meat Cleaver - Meat Gaff - Meat Hook - Moon Gauntlets - Pitchfork - Poker - Pool Cue - Portable TV - Razor - Revolver - Rifle - Scalpel - Screwdriver - Shotgun - Shovel - Spear - Tesla Rifle - Tire Iron - Toaster - Toolbox - Typewriter - Wrench.
Alchemilla Hospital - Andy's Books - Artaud Theater - Cedar Grove Sanitarium - Central Silent Hill - General Store - Gillespie House - Green Lion Antiques - Greenfield Apartments - Lumber Yard - Nowhere - Public Records Office - Riverside Motel - The Family Butcher.
Flashlight - Fog World - Map - Mirror - Monster - Otherworld - Radio - Real World - Siren - The Order - Manifestation - UFO Ending - Welcome Sign - Sexuality - Halo of the Sun.