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Gaigel/Binokel-Karten mit karierter RückseiteArtikelnummer: 19 Inhalt: Spielkarten, Spielanleitung, Kunststoffetui. Anzahl Mitspieler: 2 bis 6 Spieler. Altersbeschränkung: ab 10 Jahren. ASS Altenburger - Gaigel / Binokel, württembergisches Bild bei MÜLLER ➔ Versandkostenfrei in die Filiale › Jetzt bestellen! Gaigel Spielregeln & Anleitung – Das Grundlegende. Spieleranzahl: 2, 3, 4, 6. Karten: Württembergisches Blatt – Gaigelkarten Gaigelkarten.
Gaigel Binokel Navigation menu VideoSchnapsen (Kartenspiel für zwei Personen, Anleitung)
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However, the experienced player automatically knows that points are awarded for the procession: Four Kings score 80, four Obers score 60 and the trump pair and three normal pairs score If a family is melded at the same time as the procession, the procession only scores trump or points non-trump , since the points for the King and Ober in the family may not count twice.
After the melds have been made, tricks are played for. As in the bidding phase, play is anticlockwise and begins with the player who started the bidding, except in the special contracts such as Durch see below.
The following apply in descending order: . In the fourth phase, the card points in the tricks are counted.
Whoever takes the last trick gets an extra 10 points. When the card points have been totted up, they are rounded up or down to the nearest 10 points.
Players should also check whether the declarer has reached the bid value with the sum of the melded points and the card points from the game.
If the bid level is not reached, the declarer is "in the cellar" in den Keller. His melds and tricks do not score and twice the bid value is deducted from his score.
The game comprises a number of deals in which players vie to be first to reach the target score, usually 1, points.
The following special contracts may be played. The aim of durch is to take all 15 tricks. No trump suit is chosen and there are no melds.
The player who declares a durch 'comes out' kommt raus i. A durch scores 1, points if played from the hand and 1, if played 'open' or 'ouvert' hingelegten i.
The rarest form is Open Hand Durch aufgelegte Durch von der Hand. This is where the declarer puts his cards on the table and without taking the dabb.
If an opponent wins a trick, the game is lost and the declarer has twice the points for a win deducted from his score. It is not commonly played in Binokel.
No trump suit is chosen, there are no melds and, depending on the area, either the declarer or the on 'in front' vorne begins.
Untendurch scores 1,, 1, or points depending on the region. However, an untendurch contract is not very common, since the probability of winning it is much less than for durch.
In untendurch , Stichzwang applies, i. There are two variants for four players: Four-hand Binokel Viererspiel and Cross Binokel Kreuzbinokel. The following brief description is based on Grupp This follows the rules of Three-hand Binokel except that the dealer sits out and just receives points for dealing.
This is the most common form, the four players forming two permanent teams of two players for the session, partners sitting opposite one another.
Each is dealt eleven cards and four are dealt to the dabb. The game is played as for Three-hand Binokel, except that the two players in a team combine their points.
The following is based on the rules for two-handed Binokel in the Spielregelnbüchlein aus Altenburg. The trick is won by the highest trump played to it.
If no trumps are played, the trick is won by the highest card of the suit led. If the cards are equal, as they often can be, the tricks goes to the earliest one played.
Upon winning a trick, but before drawing from the stack, a player may declare or pass the privilege onto their partner, any one of the following combinations and score its point value immediately.
Only one combination may be declared in turn. If the winner of the trick has nothing to meld, they may pass the privilege onto their partner.
At the end of the trick, or after any declaration has been made, each in turn, starting with the winner, draws a card from the top of the stack.
When all the cards have been exhausted from the stack, and each player is now left with five cards in their hands, the rules change and follow these strict lines.
As you can see from the table above, there are points on offer, just in valuable cards alone. In fact, before the end of the hand. The idea is to keep tally mentally, as you make your declarations, and as you win your tricks.
A player who thinks their side has tallied now points, knocks on the table and the game ends. The turn to deal passes to the right after each hand.
The dealer shuffles, the player to dealer's left cuts and the dealer deals counter-clockwise a hand of five cards to each player and a card face up in the centre to indicate the trump suit.
The remaining 27 cards are stacked face down crosswise on top of the trump indicator card so that its value remains visible. This stack of cards is known as the talon.
The cards are dealt to the players in packets of three and two, but the exact method varies from place to place: three each, two each, then the trump indicator or three each, then the trump indicator, then two each.
The player to dealer's left has the option to knock on the pack of cards instead of cutting. In this case the cards must be dealt in a single round of batches of 5 instead of in 3's and 2's.
The first trick is played according to special rules. The player to dealer's right Vorhand leads the first card and normally has three possibilities.
In the first trick no one is allowed to play a trump unless their hand consists entirely of trumps. If anyone is forced to play a trump, having nothing else, the trump has no effect and cannot win the trick.
If Vorhand has 5 trumps, none of the normal opening plays is possible. In this case Vorhand leads a trump face up, and since none of the other players is allowed to play a trump Vorhand will win the trick in the same way as in 'Ge-Elfen'.
The only exception would be in the extremely rare case where Vorhand and another player were dealt five trumps each: in that case the higher trump would win.
Anyone who plays a trump to the first trick must briefly show their hand on request to prove that they had no other option. After each trick, each of the players in turn, beginning with the player who won the trick, draws a card from the top of the talon and adds it to their hand so that they have 5 cards again.
Then the winner of the trick leads any card face up to the next trick, and each of the other players plays a card face up.
So long as there are cards in the talon, any card may be played to a trick: there is no obligation to follow suit or to trump.
If any trumps are played, the trick is won by the highest trump. If no trumps are played it is won by the highest card of the suit led.
If two equally high cards are played, the card played earlier wins. When there are only four cards left in the talon, these are drawn as usual, the last being the face up trump indicator card which is drawn by the left hand opponent of the trick winner.
After this the rules of play change. When there are no cards in the talon players must follow suit if possible. If they have no card of the suit led they must trump.
Subject to those rules they must beat the highest card so far played to the trick if possible. A player who holds the King and Ober of the same suit in hand may declare them for 40 points if they are trumps, or 20 points if they are a non-trump suit, provided that the holder's team has won at least one trick.
The holder of the King-Ober combination says "20" or "40" and shows the cards. A King or Ober cannot be reused for a second declaration in the same suit: to score a second pair the player would need to show the second King and the second Ober.
A King or Ober that has been played cannot be used in a declaration. So for example if your team has won no tricks so far and you hold the King and Ober of trumps, you cannot use one of these to win the trick and then also declare them as a pair.
On the other hand if your partner plays an unbeatable card, guaranteeing that your team will win the trick, you can declare your pair immediately even if this is your team's first trick and you subsequently play a card of your pair to the trick.
After declaring a pair, it is customary for a team to turn one card of that suit in their trick pile face up as a reminder.
If the second Seven of trumps has not yet been played, the player normally leaves the trump indicator under the talon alongside the Seven rather than taking it into hand immediately.
This prevents an opponent from exchanging a Seven of trumps, but if the player's partner subsequently acquires the second Seven of trumps, the first player can take back the first Seven and allow the partner to take the trump indicator.
This procedure can be useful if the indicator card is a King or Ober and the partner with the second Seven can use it to declare a trump pair.
If two opponents draw Sevens of trumps after the same trick, priority goes to the player who drew first - i. The description of the suits varies regionally and is also dependent on whether Württemberg or French playing cards are used: in German they are typically called Eichel Acorns , Schippen Spades , Herz Hearts and Bollen Bells.
For example, if both Aces of Acorns are played, the trick goes to the player who went first under the assumption that no-one has trumped.
The dealer offers the cut to the player on his left and then deals three cards to each player in anti-clockwise fashion colloquially described as " rechtsherum haut man an die Backe ".
The dealer then takes the next card, which is used to determine the trump suit , and places it face up in the centre of the table, before dealing two more cards to each player, so that everyone has a hand of five cards.
The talon is then placed crosswise on top of the trump card in the middle of the table so that latter remains partly visible.
Should forehand choose not to cut the deck indicated by 'knocking' on it instead , then - by agreement - five cards may be dealt to each player in turn before the trump card is flipped.
The player to the right of the dealer is the forehand Vorhand or eldest hand and leads to the first trick. In opening the play, he has to choose one of several options and announce it to the other player s.
For the first trick, the rule is that there is no trump suit or that trumps may not be played:. After the first round of tricks, the game continues using the talon.
The player who won the last trick leads to the next kommt heraus. Of his five cards he may discard one of his choice. The rest of the players follow in clockwise order without any compulsion to play a trump , follow suit or win the trick.
In determining who wins the trick: trumps beat plain suited cards; the higher card wins if cards are of the same suit; the playing going first wins if both cards are the same value and suit.
The winner of the trick draws another card from the talon and the others follow in order. Thus all the players have a hand of five cards again.
Once a player or his team in the partnership game has won a trick, he may meld at any time in the game i. A trump pair is worth 40 points, plain suit pairs are worth 20 points.
To do this the player simply announces " Forty " or "Twenty".Your one-stop shop for European regional playing cards and accessories, including cards from France, Austria, Germany, Spain, Italy, and Switzerland. We ship all over the world, and we generally send your order out within 2 days. Zum Spiel werden Karten verwendet, welche im Handel mit Gaigel/Binokel bezeichnet werden und einen doppelten Satz von 2×24 Spielkarten enthalten. Die Bezeichnung der Spielfarben variiert regional und ist auch von der Benutzung von württembergischen oder französischen Spielkarten abhängig: Sie werden typischerweise Eichel („Kreuz“), Schippen (Blatt, „Pik“), Herz und Bollen (Schellen. Introduction Gaigel is a relative of 66 played in Swabia in Southwest Germany with a special pack of 48 cards. It is normally played by four people in teams, two against two, but it is also possible for six people to play. The aim of the play is to take tricks containing valuable cards, and the first team that reaches or more points wins. VINTAGE PEAU-DOUX WALGREEN & BINOKEL GAIGEL 52 PLAYING CARDS. $ 0 bids + $ shipping. German Playing Cards Feinste Stern Gaigel Karte Wurtt Bild 48 Cards Free. Gaigel Binokel Karten - politisch - Wilhelm Hartung - unbenutzt. Pre-Owned. C $ From Germany. or Best Offer +C $ shipping. Gaigel Spielkarte Altenburger.